Making Fighting Game With PlayMaker

Recently, I started trying to make a fighting game with a playmaker, because I play fighting games for a long time, and always wanted to own a fighting game;

Maybe this process may be a bit difficult, will encounter some technical or artistic issues, but I'll stick with it;

The current schedule is already finished
- basic movement, jumping(art content isn't finish yet)
- normal attack (light,middle);
- camera logic ,zoom limit;